2010年6月7日 星期一

The Role of Players in Game Design:A Methodological Perspective

ABSTRACT

In order to understand what a game is and how to design good games, we need to understand the players as well as the act and the experience of playing. However, the players are not typically very much involved in game design processes, especially in their early stages. To develop and evaluate methods of player research and ways to integrate them into game design processes, we conducted a study with self-documentation sets. To bring playful elements into design of games the tasks were presented in the form of a game. The game box included several different tasks designed to encourage participants to reflect on their relation to games and gaming from various and also unexpected viewpoints. In this paper we focus on the methodological issues, but also present findings on some of the tasks in order to demonstrate what kind of results can be obtained using this kind of approach.

Keywords
Player-centred design, play in design, self-documentation sets,cultural probes

What I See
在這篇Papper裡我看到如何設計實驗方法、其中的過程與可能的收穫。
最後也了解了設計實驗時要確定對象並了解其行為與經驗才不會做白功...

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